This build packs more controlled burst damage than any other spec, which makes it excellent for duels and PvP. For hunter, it's important to dispel concussive shot and freedom their other slow. Sorry! Well you can come to raid night with the right talent specialization to heal in your healing set but also utilize any T2 drops from BWL to also go full out offense and defend yourself effectively. It can still produce good results, but … However, a lot has changed over the years and the most peculiar way to deal damage has sprung up. You may also opt for the precision talent for the extra hit chance. Classic Paladin PvP Guide Foreword. A community for World of Warcraft: Classic fans. If Holy Shock is on CD you will still be able to cast judgement with the macro. The element of surprise and preparation is key to playing effectively using this build. I'm an alchemist for my guild and frequently have to fight for herbs in Eastern Plaguelands, Felwood and Winterspring, this improved my performance greatly. The negatives are the lack of resiliency in BG’s. Did swap improve might for eye for an eye and runing/mount speed (every usefull against some casters for extra dmg). I find the perfect combination to be the Aurastone Hammer alongside Skullflame Shield. Don't run into a massive group without keeping divine shield handy and you're fine. I find the perfect combination to be the Aurastone Hammer alongside Skullflame Shield. In pvp fights you can global enemies out of a fight while keeping your team alive. I struggle against hunt the most, if kited. Ive been testing various spelladin setups, currently on a 32/0/19.Using Hakkari manslayer and skullflame or spell power offhand from AV/Nef quest. I've been doing 2hand shockadin since AV launched. Im interested in other peoples opinion about the different pvp builds for dps paladin (for both BG’s and wpvp). Shockadin (33/0/18) This is a classic build updated for the new talents in the 1.9 patch. Am I lagging guys? A net negative is the DPS is less sustained over time. 1x Major Mana Potion + 1x Dark Rune. Your custom character has any ability or talent within their reach. Welcome to the Retribution Paladin guide for World of Warcraft the Burning Crusade 2.4.3. I used a similar 31/0/20 build for about two months. Waiting for T2 chest which would give me about 300 extra dmg on Judgement. Their accuracy is not guaranteed, so read them with caution. If you are not getting dmg, your dmg will be almost same that with full Ret talents. It offers an increase in damage in comparison to a shadow priest in the later portions of the game. Shockadin is the arguably the most flexible Paladin build I can think of, allowing you to perform 2 of our 3 possible functions (healing and damage) with one spec. Currently at 407 spell power and think I can hit 450 with a few more pieces not counting ZHC. don't snipe a target) then your remaining options in a prolonged engagement are limited. We have four key spells Judgment Holy Shock Crusader Strike Consecration The important thing to remember as a paladin while doing damage, is that Holy Shocks are best used to heal people. When you think of a priest dealing damage in raids, a shadow priest is assumed as the staple and path to follow. Seal of command and Holy Shock will be the main spells used in your DPS rotation so they are a must. This gives you options for which Blessings and Auras to use, … The talent combination will be 31-9-11. Please also feel free to add comments to others' builds. 'Shockadin' isn't really any more of a gimmick than a PoM-Pyro mage. See the shockadin rotation below. Seal of Command (1 point): Though I have seen Shockadin builds without it, it seems to me that the Judgement of this seal is a big plus for increasing … This is currently being theorycrafted hard on private servers and to a degree on the classic beta with the available information and currently it seems like it will be quite good. But I've seen multiple variants of this hybrid spec and am unsure as to which one would be the best. It is important to note right off the bat that Paladins are designed as defensive healers, the horde equivalent is the Shaman, a purely offensive healer. Replace this macro with your current judgement spell. I haven't tried this build with ZHC to try and nuke since I duel a lot of high level players that know how to counter or limit my combo before I can jump through it. This will allow for 170+ extra holy damage. Spelladin, shockadin, retadin, tankadin... Pallys have provided some of the most interesting builds I have seen. Below we list the Best Builds for the Paladin Class in Patch 1.12, we included each spec Holy, Protection and Retribution and links to their full Builds. The talent combination will be 31-9-11. Immediately switch to Seal of Command and hit away until the CD on judgement is close to null, You will need the following macro for the next combo, /cast divine favor /use Zandalarian Hero Charm, This will increase your spell power by 200 and insure a critical strike from Holy Shock, Hit them right away with an instant Holy Shock, Stun and judge Seal of Command (Extra damage to stunned enemy). A purely offensive shockadin sacrifices an edge in spell power for higher critical chance and huge hitting melee combos. ... Our team is composed of former editor of large World of Warcraft news sites. Why do I choose to go with this spec? The benefit of this build is that you are resilient on the battlefield and your wombo combo allows you to maintain higher DPS. If you want huge burst crits, its best to roll Shaman. The holy shock can also be used as a self heal and stun'/grenades+ heal are further options. This is the Official Talent Calculator for Classic WoW. Create, share and post your build to the community. Once you blow your load with your combo your DPS will drop so it's best to play it smart and try to get the enemy down to at least 80% HP before hitting them with a big combo, playing defensively is best because in world PVP people always have a few tricks up their sleeve. However, it allows for the average raid healer to also have an offensive edge in PvP. This build also synergizes well with Glimmer of Light. Would be awesome to hear from ppl with experience about this matter. The most important spells for a Shockadin are Holy Shock and Exorcism. And Sp geared. Press question mark to learn the rest of the keyboard shortcuts. Another downside is lack of resilience and sustained dmg. World Of Warcraft Welcome to our World of Warcraft Classic Paladin Builds List. The main tree in the build is, of course, Holy, with the full 31 points used to … Combine, adapt and experiment … Your talent tree will be 31-0-20. Proc on axe is really low I'm trying to get shadowstrike from MC (hasn't dropped since I started wanting it 3 weeks ago typical) as that has an 8% proc chance and with my spell power would do 5-600 dmg (not sure if it can Crit). I can’t cast with this. As a raid healer, talk to your class leader in your guild prior to specing out of kings. 2) If you have Tier 1 or 2, you obviously will have spell dmg increased by X. Sometimes it makes sense to instant bubble post combo and push for the kill but that's only in 1v1. Click the links below to navigate the guide or read this page for a short introduction. You can you gnomish killing ray for an even bigger one shot combo it's pretty fun. "lack of resillience"? In this guide, we will cover every Paladin Talent in their talent tree, how useful it is in both PvE and PvP situations, as well as covering the best Paladin talent builds and best Paladin specs in both PvE and PvP environments. What are you guys good and bad match-up ? Hi, my name is Caperfinand welcome to my guide! Would recommend this if you like to pvp or need to 1v1 for mining nodes or so... but you won’t use your combo more than 3-4 times per AB for example. Mana is the most common resource used in WoW Classic and is notoriously easy to spend on many classes. If you're looking into talent tree builds that you can use while leveling your Paladin, check out our Paladin Classic … Ideal Build. 500 Damage from Seal of Command auto hits (best case scenario 2H, although it could be higher), 1300 Critical Strike Seal of Command Judgement. In both cases you set out to do something well to the extreme. But at the moment, it looks like a spellhybrid setup will be better for phase 1 & 2. This made me respecc - while again, also wanting to save the fun for tbc ;) thanks for your post. Home Forums > The World of Warcraft > General WoW > Level 110-119 > SHOCKADIN PvP BUILD. Besides, this build reduces your HoJ cooldown which is useful cos it duplicates your Judgment of Command's dmg. If all goes successful, the enemy should be down at least 80 % of their health and you will be able to go for the killing blow. Find top builds for each class and spec. Due to spells and talents such as Illumination and Seal of Wisdom , Paladins have fewer mana problems than other healers, which will only get better as your gear improves. You can reliably do about 4000 damage from one perfectly executed Wombo Combo with the potential of more using a 2Her. Dispells, decent stamina on T2 and plate armor with a shield option are usually enough to survive quite a bit. WoW Classic Classes Badb-judgement October 8, 2019, 11:09pm #1 Completely new to WoW, any build tips for general Paladin leveling would be appreciated. Talents Below is a standard Retribution build suitable for dungeons… While Retribution Paladins are not considered a "meta" spec for PvE, they can be quite fun and strong in...Holy. Then is your time to play as Shockadin. that thing slaps and can push your DPS a bit higher, but it doesn't scale with SP so it's a bit of a meme. Shockadin, still is and will always be a sub optimal specialization to run. As of 4.0.1, Judgement no longer deals respectable damage and should be only used to refresh Judgements of the Pure. Skullflame scales with spellpower which means you can get upto 400 lifesteal per proc. In general, for every boss you should aim to have: 1x MCP with Shadow Oil and Counterweight. Create, share and post your build to the community. Find top builds for each class and spec. 110-120 Discussion in ' Level 110-119 ' started by Bakedaflol , Aug 22, 2018 . Pretty good considering you have to sacrifice traditional PVP gear for spell power stuff. The main idea of this build is to at least 31 points into Holy to pick up Holy Shock, with the leftover points going into Protection for Blessing of Kings and Ret for Improved Blessing of Might. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Also I want to save up the shockadin fun for tbc. Your first macro is your primary damage dealing combination. At least Best-tier consumes, except flask. The right trinket's will also give you the edge over the hunter. Hunter is very fun. Sure T2 and ZG helps but it was doable before. For those who want to contribute their own builds here, please add a new subsection under the corresponding section. Preferably, Seal of Insight should be u… The inclusion of ZG has made this spec fairly easy to assemble and absolutely viable in a PVP setting. Spelladin requires a lot of time and effort to play properly and is not a good build for casual players, on top of this Classic has been nothing but disappointments for the Spelladin build and the DPS results have been much worse then anticipated. I remember a PvP vid back in 05 where a Paladin did this with sappers/bombs and the meteor trinket from AQ40. The best part is you are an amazing pvp healer inbetween blowing people up with your IWIN macro. isnt kings sort of mandatory for raiding? Your JoC into a stunned enemy can crit for 1800 with ZHC. Also I seen a lot of people talking about it but yeah the 2piece of blue pvp gear is very strong for the build. The deep spec in Holy gives excellent healing for both PvP and PvE, while the Retribution talents give very good melee damage. Cookies help us deliver our Services. Reckoning Vs Ret build? A defensive Shockadin must use a slow 1 handed weapon with high top end damage alongside a shield with a lot of armor. =) That is the ONLY epic 2h that you has an okay amount of spell damage that a paladin can use, and the S1 Gladiator's Gavel has more + spell damage. It scales 1-1 with spell damage as well, https://classic.wowhead.com/item=19852/ancient-hakkari-manslayer. ... WoW Classic. The clear negative to this entire equation is that you will have a 2-minute timer on your Wombo Combo, baseline the same combination works without the trinket and divine favor but you will only be able to get them down 60 – 70% HP and will need to rely on your survival healing while hacking away. This is your preparation macro for your Wombo Combo. Project Ascension is a Classless game that allows you to imagine and build the character of your dreams. What do you think of the meteor trinket from aq40? Here, you will learn how all you need to know to play the Paladin class as Holy Healer. Full disclosure. Welcome to our Holy Paladin Healer guide for WoW Classic, tailored for PvE content. – This page contains builds submitted by individual WoWWiki editors. Alongside the ZG chestpiece, this build will allow you a 7% critical chance. EXPERIENCE CLASSLESS. Looks like you're using new Reddit on an old browser. Improved Seal of Crusader will increase your holy damage by quite a lot as well. 0-1x Goblin Sapper Charge + 1-2x Crystal Charge. But people are starting to understand the spec and dispel the judgement debuff off themself. You want to start the fight using Seal of the Crusader and judge it immediately. yoooo I also play this spec and loving it ! This build opts to take Improved Hammer of Justice to give Hammer of Justice a shorter cooldown, allowing you to set up kill windows more often for your allies. I since have re-specced again, as you’re more effective if you just heal in large skirmishes - which is where you’re needed most as a healer. The guide includes Talents, Gems, Enchantments, Gameplay & Skill rotation tips. A homage to the tbc shockadin for sure. Switched it, supposed to be Divine Favor, always get the two mixed up in words, You mean Divine Favor instead of Divine Intervention. This build focuses in picking up Improved Blessing of Might and Improved Blessing of Wisdom to give you both options when going into a raid. Edited: Anyone tried nightfall in the build? Nightfall is a difficult weapon to get but it’s best in slot for this build, an alternative is to go with a top end damage heavy 2Her like Spinal Reaver. If you can, use 2 pieces of pvp gear for extra dmg, Against melees use Skullflame shield since the lifesteel scales with SP, absolutely insane with ZHC, will deal ~750 dmg on procc, I like to use ZHC in the beginning before the first consecration, since the buff lasts long enough to still be available for the second judgement, Also worthwhile to note, this axe can be paired with Skull Flame shield. At level 60, Holy Paladin is one of the rare exceptions. Imagine your hero and achieve glory! Focusing heavily on improved blessing of might and conviction for the improved critical chance. If the paladin drops dead other classes wouldn't survive there. For the protection tree, I choose the armor increase for resiliency against melee alongside redoubt which will allow you to farm Dire Maul lashers for easy gold. It was insane. Shockadin prioritizes raid healing while also giving you big burst damage. New comments cannot be posted and votes cannot be cast. A paladin is playing to their strengths best as a support character for their teammates in PVP but sometimes it's you out in the wild and you need to be able to hold your own. I use concentration aura and keep malistar's on when approaching then swap to a 2 hander once in melee range. A defensive Shockadin must use a slow 1 handed weapon with high top end damage alongside a shield with a lot of armor. So I've decided to play Paladin once classic launches and just recently saw that there are hybrid builds that allow you to do PvP (DPS + Support/Heal) and PvE (5-man dungeon tanking/healing and raid-healing) with one and the same spec. Check out the list of top rated build PvE & PvP. And more survivability ofc. Shockadins may also use Consecration to do surprisingly dangerous AoE damage, although this highly compromises mana efficiency. Paladins are juggernauts clad in plate armor, that use the power of the light to heal themselves and bless... Retribution. Would love to hear peoples thoughts especially other paladins who are running a similar build. Solo at 70 could be fun as shockadin, yes. I dont own it build im really intereseted in feedbacks. View and create builds for Classic World of Warcraft. Solo grinding, to level, we will call you the new oomadin. If you fail (i.e. So what’s the benefit here? The benefit of this build is that you will be hitting fairly high and will be able to take down cloth wearers with one wombo combo if played absolutely correctly. This is the Official Talent Calculator for Classic WoW. Skullflame scales with spellpower which means you can get upto 400 lifesteal per proc.